---@class HelpWordPanel : IBehaviour
---@field public Tip_txt UILabel
---@field public Close_obj UnityEngine.GameObject
---@field public OK_obj UnityEngine.GameObject
---@field public List_slv UIScrollView
---@field public Info_txt UILabel
---@return HelpWordPanel
local this = class('HelpWordPanel', IBehaviour)

---@param obj UnityEngine.GameObject
function this:Awake(obj)
    self.super:Awake(obj)
	self.Tip_txt = self:GetComponent('Sprite/Tip_txt', UILabel)
	self.Close_obj = self:FindGameObject('Sprite/Close_obj')
	self.OK_obj = self:FindGameObject('OK_obj')
	self.List_slv = self:GetComponent('List_slv', UIScrollView)
	self.Info_txt = self:GetComponent('List_slv/Info_txt', UILabel)
end

return this